Title : Me and Myself in the dark
Engine : Unity
Platforms : PC
Duration : 2 days
Status : Finished
What I did on Me and Myself in the dark
Role : Game Designer | 3D modeler & animator
- Co-designed the core mechanics, challenges, enemies design and level design…
- Focused on conveying a sense of fear and tension through gameplay
- Co-designed enemies behavior
- 3D models, textured and with looping animations ( main character and enemies )